.main. .maps. .links. .misc.
Update: 01-16-08
Here are some progress pics!



Update: 12-13-07
I have been slowly working on a new map this semester when I have had the chance. For most of the year I seem to have had writers block pretty bad. I can't seem to get working on a map after I start one. I'll go ahead and finish this one whether I like it or not; it has been too long since I have released an actual map.
Update: 04-09-07
Fortress Forever is coming along nicely. I'm picking back up some old projects I had started long ago.
Update: 08-11-06
I am not completely dead you know. I've got an FF (Fortress Forever) map in the works. It is kind hard just using the HL2 textures with no fancy FF ones though. Maybe it will be released soon so we can rejoice.
Update: 01-11-05
First update of the new year, waiting for a mention of any Team Fortress news. I can't wait to get started on some new maps for it, with what little free time I have at the moment. Classes start back on the 18th so my free time will be diminished yet again. I have been working a lot this holiday season, the money is better, although I would like some more time off. I have started another casemod, it will probably take awhile, especially to paint, the temperature outside is a little low plus the wind is fairly bad lately. I plan to attach a flat screen monitor on the side if I have enough spare cash, that should be interesting.
Update: 12-28-04
Whew, been awhile since the last update, quite awhile. For those of you uninformed, Wizard Wars was released. It went quite well. It is available through Steam under Browse Games > Third Party Games. I've been busy with school and playing a little Half-Life 2 and Counterstrike: Source. Still waiting for TF2 or even a TFC: Source to be available. We can always hope. I've been toying around with the new Hammer editor, when I get into a good groove expect to see a few maps here and there, maybe even for HL2 DM. I am also in the middle of working on my backup PC's new case, but it is way too cold outside to paint or be out in general, so that may be on hold for awhile. Anyway, I am not dead here, Happy Holidays everyone.
Update: 09-01-04
I uploaded the Kanonball map kb_helsinki to the Kanonball map section. I am going to try and dig up the map ''sapphire'' I made for a Pixel speed mapping contest and post it on here.
Update: 08-8-04
Just a few days until Quakecon, I am pretty excited. Maybe I will see a few of you there? I will be at the Mod Developer Roundtable again this year if all goes well this year. I have my new computer built, it runs Doom 3 pretty well, and compiles maps fairly fast.
Other than that I've been fairly busy with work, just a few weeks until school starts up again...
Update: 06-16-04
Holy damn I haven't updated in a long while. Fear not though, I am still alive and well. Anyway been busy with work and stuff, haven't had time to do much else, but I am building a new computer soon, this one is getting old and slow.
Update: 01-19-04
For those who are visiting, I'm not quite dead yet, just lack updates as of late.
Still working on Wizard Wars, although I've said it before, much progress is being made and hopefully we can release soon.
Update: 12-11-03
The showstopper bug in Wizard Wars has been eliminated by our good friend Codiac.
Be aware of a release coming soon.
I added my new Kanonball map and a Kanonball section here Kanonball Maps
Update: 11-19-03
Fixed bugs on the links page.

Wizard Wars code bugs are being knocked out, and I am currently working on finalizing the maps for the release. Hopefully it won't be too much longer.
Update: 11-8-03
Added all of the maps in the maps section.

Will get misc page up soon.
Thanks Jesse for all of your help!

Hopefully, some of these Wizard Wars code bugs will get sorted out and we can get this released for everyone. It's really quite a fun mod.
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